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This forum is the center of communication for Team Noob, for the Noobs vs. Vets Dominions MP game.


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LumenPlacidum
Septimius Severus
rdonj
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    Mercenaries

    rdonj
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    Post  rdonj Mon Mar 23, 2009 8:10 pm

    Septimius wanted to handle mercenaries slightly differently this time. So here's how it's supposed to work. There's one thread (this one), and the mercenary groups will get posted when they become available like last time. Since I'm not playing in the game this time, it's harder for me to check which groups are available, so I probably will not be maintaining the list. Since you can edit endlessly on this forum you can change the entries when they die off if you like. Anyway, discuss the mercenaries in this thread and if you intend to hire them, say so here with what you intend to offer for them.

    Here is the thread where I was getting the mercenary info for the last game, just copy/paste the relevant bits.
    Septimius Severus
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    Post  Septimius Severus Wed Mar 25, 2009 2:36 am

    Yeah, if your gonna bid just post, let everyone know who, how much (optionally which turn), so we don't compete with each other and tie up gold. Check the link in the first post if you need stats on each merc. No need to list all the mercs every turn, thats something you all can see in-game.
    Septimius Severus
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    Post  Septimius Severus Wed Apr 01, 2009 9:41 am

    It appears The Fishermen are up for grabs (turn 1), was thinking of taking em, but since I'm a couple of provinces from the coast yet, I think I'll wait. Though, they should probably be taken by our side at some point.
    LumenPlacidum
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    Post  LumenPlacidum Wed Apr 01, 2009 9:54 am

    Spent every cent I have on an oracle.
    Darloth
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    Post  Darloth Fri Apr 03, 2009 6:25 pm

    Putting in 249 on the Armoured Fist of God - true, I can't do much with the fire magic yet, but the expansion army could really help.
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    Post  Septimius Severus Mon Apr 06, 2009 2:04 am

    I'm going to try and grab the Shipwreckers.
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    Post  P3D Sat Apr 18, 2009 11:51 pm

    Trying the Green Horde for 411 (base 300).
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    Post  Septimius Severus Mon Apr 20, 2009 12:27 am

    I've been retaining the Archers in White and Sonnenkinder(I think) for awhile now. They'll probably meet their end vs Niefel or Atlantis soon.
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    Post  Septimius Severus Thu Apr 30, 2009 11:28 pm

    I'll probably bid on the Beast Brother or more likely the Master Druid,unless any of our more hard pressed noobs needs them. Let me know.
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    Post  rdonj Fri May 01, 2009 9:27 am

    Personally I wouldn't bother with urgek beast brother, his mercs are about as chaffy as chaff gets. Unless you really want someone to patrol a province or you need a big group of decoys for something.
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    Post  Septimius Severus Sat May 02, 2009 12:46 am

    rdonj wrote:Personally I wouldn't bother with urgek beast brother, his mercs are about as chaffy as chaff gets. Unless you really want someone to patrol a province or you need a big group of decoys for something.
    Yeah, I know, I was thinking of using em for possibly those reasons, maybe an attack against a lightly defended province or two. In any case they'd not live much longer under my term of service. I generally thought you had to kill off these early game mercs to get the later more useful ones, but I may be wrong about how that works. I'll probably bid for em, but I won't overbid by much.
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    Post  P3D Sat May 02, 2009 2:27 am

    Bidding on the Druid, need some further units to take provinces back.
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    Post  rdonj Sat May 02, 2009 9:16 am

    Well, getting mercs killed off does let different groups come out. But I thought the order they were available was more or less random. I've never really payed that much attention to the mercenaries though so I could be mistaken.
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    Post  Darloth Sat May 02, 2009 10:38 am

    I'm getting Urgek, if I can. Mainly to pillage the vets. ^_^
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    Post  Illuminated One Sat May 02, 2009 3:13 pm

    I think there's some mercenaries that show only later in the game (eternal knights) but I've never paid much attention myself.
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    Post  Septimius Severus Sun May 03, 2009 1:34 am

    Darloth wrote:I'm getting Urgek, if I can. Mainly to pillage the vets. ^_^
    You can have em.
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    Post  Septimius Severus Sun May 03, 2009 9:47 pm

    I put in a bid of around 84 for Master Gibbur, I beleive he's the water mage and may be useful in an undersea province or just for research.
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    Post  Stretch Sun May 03, 2009 11:26 pm

    I could really use gibbur to forge some water cloaks and other sweet water gear for vandrott thugs. I put in a bid of 241 to try and make sure I get him. With him helping me out for a few turns, I can get he and amazon priestesses site searching. I also don't want him to fall into the hands of any vets.
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    Post  Septimius Severus Tue May 05, 2009 2:00 am

    I put in a rather large bid (perhaps too much) of 405 for Rexor's Barbarians to assist with recovering Formoria/repulsing Atlantis, if anyone thinks this is too much let me know.
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    Post  Septimius Severus Wed May 13, 2009 4:09 am

    I've bid 352 on Grom, if someone need him more, you can either outbid or place a lower bid and let me know so I can remove my current bid.
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    Post  Stretch Thu May 14, 2009 12:18 am

    I bid 400 on the guy who is open right now, in an attempt to have him show up in front of my armies at Caelum's fortress. I'm hoping he shows up and soaks up a few thunder strikes.
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    Post  Septimius Severus Thu May 14, 2009 1:05 am

    Stretch wrote:I bid 400 on the guy who is open right now, in an attempt to have him show up in front of my armies at Caelum's fortress. I'm hoping he shows up and soaks up a few thunder strikes.
    Very well, I do like having some cash in reserve anyway.

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