Darloth Tue Apr 21, 2009 11:47 am
Oh, the tanglevine strat works nicely. I killed some skinshifters and then a Jarl with it.
Sadly, you can only script vines for 5 rounds (and won't be in range for the first two), and they take longer than that to kill, at least with chaff level stuff/undead.
You should be aware that his buff cycle is basically two holy spells (Blessing then Holy Avenger, which is better than I thought), so he only has fatigue of around 8, and it goes usually before anything can close in. Don't rely on that.
I'm doing my best to not be killed BY Neifl in the south, but I'm not sure I can provide much pressure, I have Helheim and Atlantis picking at me down here as well.
Septimus - I need a force breakdown on that incoming atlantian army that just landed in Validun (6) please, as much detail as you can stomach typing up. I wonder if there's anything I can actually do about them...
Also, are you going to attack 6, or 14?
Grah, I need more SCOUTS, damnit, I can't tell if there are legions of giants in 18 and 34. I will assume there are.
Edit: 14 has Exceptionally Strong PD, and it's Niefel PD -_-
Edit2: Okay, I'm going to submit my turn so I don't stale, I've done what I can and also pushed forwards a little with what I have. I'm not attacking anything within reach of an allied province.
Last edited by Darloth on Tue Apr 21, 2009 1:36 pm; edited 1 time in total (Reason for editing : more info)